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Nuke Studio compositing the power of NukeX, plus the multi-track editorial timeline of Hiero, allowing you to
conform, review, edit, and even create and render compositions from the timeline.

Nuke Studio gives supervisors & artists more creative control and help to get the highest quality results fast.

Nuke Studio offer cutting-edge toolkits for node-based compositing, editorial and review.

All the tools you need to get the job done, no matter how you're working.

From advanced node-based compositing, to 3D tracking and model building, to conform and review, the NukeStudio
range can scale to suit your needs.

Built to meet the needs of modern production work, the Nuke family offers unparalleled levels of power
and performance.

Nuke’s node graph and resolution-independent processing ensure that the scope of work you can handle
with Nuke is unmatched.

Work fast with Nuke’s cutting-edge toolkits, GPU acceleration and fluid workflows.

Everything you need to complete your project is in-built and ready.

Open and customizable, Nuke fits perfectly into your pipeline, with major operating system support,
low hardware requirements, support for industry standards like OCIO and Alembic, and a Python API
and Pyside included.

2D compositing and visual effects
With over 200 creative nodes, Nuke delivers everything you need to tackle the diverse challenges of digital
This includes industry-standard keyers, rotoscope, vector paint tools, color correction and so much more.

Deep Image compositing
Deep Image compositing tools let you create and work with images that contain multiple opacity, color and
camera-relative depth samples per pixel, so there's no need to re-render CG elements when content changes.

3D compositing and visual effects
The integrated Camera Tracker in NukeX® and Nuke Studio replicates the motion of a 2D camera with an animated
3D camera or point cloud in Nuke's 3D space, allowing you to composite 2D/3D elements accurately with
reference to the original camera used for the shot.
Refinement options, advanced 3D feature preview and lens distortion handling improve efficiency and accuracy
on the trickiest tracking tasks.
Nuke offers a limitless, integrated 3D environment that lets you create and render complex scenes composed of
2D footage, 3D models, cards, basic geometry, cameras, lights, and meshes.
Great for camera projections for set replacements and other tasks where
you need to simulate a "real" environment.

Nuke’s time-saving user presets enable you to set and save tailored node parameters for effects to use across
multiple projects.
Node toolsets let you automate your workflow by creating grouped configurations of nodes for specific tasks.

Nuke's powerful versioning functionality allows you to bring new versions of shots into Nuke Studio's timeline
or Nuke's nodegraph and swap between them quickly and easily.
This capability makes comparing and reviewing work at different stages, and work done by different artists,

All Nuke editions provide SDI broadcast monitor support on compatible AJA and Blackmagic SDI-out hardware.
With this support, you can accurately check color space and aspect ratios on broadcast content during the
review process.

Performance and pipeline
Available across the entire Nuke® family, the Python API can be used for full pipeline integration and
automating common tasks and procedures.
PySide is also included to allow users to build custom user interfaces via Python and the Qt frameworks.

OpenColorIO color management
With OpenColorIO (OCIO), the open-source color management solution from Sony Picture Imageworks, Nuke can
setup a single profile to provide consistent colors across all compatible applications to simplifying the
color management process.

Multi-track editorial timeline
Nuke Studio comes complete with a multi-track editorial timeline that lets you playback, review and edit
multi-layered sequences of video, CG and audio tracks. You can stack unlimited tracks containing as many
clips as you need and blend tracks to easily create overlays.
Create timeline effects and flip them into the node graph, or edit and render compositions right from
the timeline.

Original Scene Release Read NFO.



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